HOPE is a board game that reflects the problems regarding immigration, health care, and politics to create a better understanding on these issues. The idea was inspired by Donald Trump’s 100 Day Plan, which was released during his presidential campaign. Throughout the game, the players seek hope by migrating to a fictional planet, Titan, because there is no longer life on Earth. Not only do they start a new life by finding jobs, going to college, and completing tasks, but they also undergo particular obstacles and discriminations that can cause an ultimate failure for them. While the game touches the prevailing problems in an entertaining way, it also aims at fostering empathy for the real victims of these issues.
This is the first prototype to tests with real players.
There are three types of cards in the game: tasks, jail, and job cards. Tasks cards are designed in different categories; these cards shows the task and whether a player gets or spends money, collects badges, or is faced with a disease or disaster. A jail card is picked if players lands on the red squares. Job cards identify the players’ salary and the cost of their insurance.
Badges help players to collect more money as they complete the tasks. Especially, the Titan badge is designed to refer to Green Card, that gives immigrants working and living permission in the United States. Players who get Titan badge can start a new career in the game.
Currently, I am working on V 2.0. Please contact me if you have any questions: firstname.lastname@example.org